How to create drum variations in Maschine

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Mike Huckaby is a renowned electronic music producer and DJ from Detroit, the founder and owner of the deep house and techno labels Deep Transportation and S Y N T H. Huckaby is also highly regarded for his remix work for Juan Atkins, Vladislav Delay, Pole, Loco Dice, and many other respected producers.

In his first video tutorial for Dubspot, Mike shows you how to generate drum variations and music production ideas using Native Instruments’ Maschine.

“Generating creative ideas on a regular basis is a problem for many electronic producers, across the board. Often an individual can’t get motivated enough to start or finish a track, find or create compatible sounds concerning a project, or more importantly, can’t find the creative spark for days, weeks or even longer periods of time. In this tutorial I would like to demonstrate a creative workflow which will enable a Maschine user to find several, or even hundreds of ideas from within a single Maschine session.” – Mike Huckaby

Huckaby uses Maschine as an idea-generating tool, not merely for production but for coming up with exciting compositions and sounds. After creating 64 different drum patterns, he explains and demonstrates how you can access, switch or combine the patterns using the pads and bank selectors to find different elements. He also offers some essential tips and techniques for producing with Maschine, including searching through the sound library, compiling templates, and using NI’s plug-in effects and instruments including Reaktor, Guitar Rig, and FM8.